2010年11月3日星期三

Discussion about Gamer Revolution

a)According to the film,what are some pros and cons of playing video-games for individuals and societies?

Advantages for individuals: in generally speaking, some video-games like Mario and Farm town  help people to relax after hard work or study,and communicate with friends.These type of games often with cute icons, lovely colors and music,people could  have a new identity  with fashion clothes,inhumane techniques or somethings else to make a colorful life through internet. It's a new way to achieve someones dreams or emotions that can't come true.

Advantages for societies:in modern times, video-games formed a new industry to make huge wealth for our society because of the popular through the world.This new industry provide  new jobs for painters and designers...

Disadvantages for individuals:many video-games have upgrades,so players always spent much time on them.For me, it means a waste of time,because if I played a upgrading game, I will think it all the time just like the questions of "How to upgrade?" " How to make my account more strong?" Players like this can't focus on their self-learning or work.What's more,playing the pay games needs lots of money.If players are strongly indulge in it,especially the teenagers is a waste of money,even lead to the happening of crime. Because of the charming of these video-games,there will be some motivations of players.If the themes of such  games are bloody or not so good,players may be in risky.

b)According the film, is there any evidence that digital games can encourage aggressive values and antisocial actions in the real world?Do you agree?
yes,I think there are some evidences that show in the film can encourage aggressive values and antisocial actions in thereal world. I really agree with this point.

c)Should governments have the right to ban certain games?why?or why not?
I think they can do it, because the  Scale  is quiet hard to limit. It's really hard to say what is good or bad in simply principles.Our world need more freedom space. I think players should choose what is good for themselves.What's more, I think goverment can Publish some posters and books to educate young people hoe to choose the good videogames.





2010年11月1日星期一

Technologised bodies

        Kazuhiko Hachiya's work Inter Dis-Communication Machine(視聴覚交換マシン ) is the best one I like among the three artists' works . 

    • Details of the work(the information below copied from the offical website):
             Equipments which exchange views between two persons. You can only see through the other person's eyes when you wear these machines, which forcibly put you in the other's place. These were made to obscure the border between identities of two persons. This work has been exhibited in many places. Technically improved each time, however the concept "to make it possible to kiss or to make love with the partner while keeping the machines on" is observed.
    • Exhibition:   Awards' 1993 Multimedia Grand Prix\The 4th International Biennale in Nagoya ARTEC '95\Honorary Mentions, The Interactive Art Category, the Prix Ars Electronica 1996

    • what is interesting about it?  
              The most interesting is good use of technologies to show the idea about views exchanging.In narmol life,thinking in other's angle is always difficult.

    Indivisual research topic:technologised body

     Key Links: 
    http://www.youtube.com/watch?v=xUuf028z88Q&feature=player_embedded
    http://www.petworks.co.jp/~hachiya/works/jianrukotoha_xinjirukoto.html

    Key Books and Artists:HACHIYA Kazuhiko:Media artist

    After graduating from the Faculty for Visual Communication Design, Kyushu Institute of Design, he had worked for a consulting company, and started SMTV, a private TV station unit, as his art activity. During these years he has created many works such as:"Inter Dis-Communication Machine", "Seeing is believing" and "Post Pet" these three works are specific communication tool series. "Over the Rainbow", an abstract CG production machine using the swings and "Air Board" series, hover skateboards with a jet engine, are the tools to against the gravity. All of these works are based on the technology and usually he is making inventible devices. The symbiosis between art and science is a primary element of Kazuhiko Hachiya’s work. Visual and tactile experiences are sources of inspiration.
    Case study: 見ることは信じることSeeing is believing 1996
    “Seeing is believing” is one of specific communication tool series. It is an installation for a one-man exhibition at Hiroshima City Museum of Contemporary Art in Japan. This work consists of three works. "Empty Entity" with infrared ray electric light display, many "Sheep" eye wears, and "Mega Diary". 
    Details of the eye wears, empty entity: 

    eyewears

    empty entity
    What’s interested me is that Audiences Without wearing the eyewear can only see lights flickering on the light board. But in fact, the texts of diaries collected through internet are displayed on it. You can't see but there exist lives of people you have never met before. There is another secret in this electric light display --- infrared ray is invisible to the naked eye, but you can read the letters when you get the knack of it.

    This work shows how techniques enhance human’s Cognitive and understanding of the world. “Seeing is believing “seems not quite right under the support of techniques, because there may be something which is invisible for our natural eyes, but still around us. It comes a new saying “Something exist, maybe you just can’t see it exactly. You should not firmly believe what you see. Through this funny installation, participants could see the advantages of techniques for our social communications. And it remind participants to think that If you hate someone maybe you only see one side of him. Different cultures need communicate with each other in depth to see the inner parts of each other.

    2010年10月20日星期三

    My Oline Identities

    DOUBAN
    I have 5 online identities.They are Facebook, Renren, Douban, QQ, Blog.
    (There are links about renren and douban,just click the colorful names.)


    QQ
    All of them play  different roles in my online identities.I usually use facebook to communicate with my international friends and use Renren to know what happened to my friends in mainland China.Both of them are used to show my daily life for my friends far away from me.What's more,I often go to the Douban which is a website that afford new and famous information about visual art,music,books,films.In Douban,I can share the wonderful information with people from different fields who come from the whole country.I enjoy elegant songs and amazing images and put my comments online to share the feelings with someone.QQ is a chat device in mainland China.I use it to talk to my friends familiar or unfamiliar.Sometimes I often use it to talk to my teachers and my colleagues who are not here.I use blog because of  this course,this identity maybe more official and serious for me.

      with all this online identities,I could show my recent life to my families and friends that far away from me  by articles and photos without any explanations,and I can also see  new  information about my friends ,know what  they are doing now. If it is needed, we could talk with each other immediately. Otherwise,  I can express myself to others from society in douban so that I could earn some comments about my works to promote myself. 

      Even though there are so many benefits for online identities,risks are till here.One of them is the safety of personal information.Of course,I don't want someone that I am not familiar with to get my personal information and the recent life of me.On the other hand I may publish something that is not so good,it may give my friends some bad sense.

    2010年10月6日星期三

    The Bus Uncle

    a). How many viewers are estimated to have watched the Youtube video?
    From the Wikipedia's data ,this clip attracting viewers from all over the world, receiving 1.7 million hits in the first 3 weeks of that month.

    b).How would you rate the video?
    Bus Uncle is obviously not a video produced by high technology. It's just a clip shot by a 21-year-old accountant and part-time psychology student named Jon Fong Wing Han's camera phone.So I think the aesthetic values are not so good.Anyway,this shot video is certainly humorous and entertaining.what's more,the funny and real argument between the old man nicknamed the Bus uncle and the young passenger raised people to think about the social problem in Hong Kong.The impressive phrases You have pressure!I have pressure!It's not settled! suddenly became popular around Hong Kong.They are are now frequently used, mimicked, and parodied in Hong Kong, particularly by teenagers.
    Why are these phrases so popular? Lee Sing, director of the Hong Kong Mood Disorders Centre warned that Hong Kong's high-stress working environments are spawning a city-full of "Bus Uncles".On the other hand, Ho Kwok Leung, an applied social science lecturer, held that attention surrounding the video reflected the boring lives of Hong Kong people.Furthermore, the incident highlighted the apathy of the common Hong Kong people.

    c).Do you think deserved the attention that it received from the internet community?
    Of course,the clip deserves the attention from the internet community. It's a window for people to see the problem that  we have to face everyday.The clip costs less materials, but it makes big effects on popular culture.

    2010年10月4日星期一

    Lecture Information:Free-of-charge or Open-source Software in HongKong

     1.Introduction and promotion of local open-source software projects and developers in Hong Kong.
     2.Communication with end-users, and promotion of OSS to end-users.
     3.Promotion of Software Freedom and Open Source culture, and difference.
     4.Introduction of free-of-charge or open-source software in different category. 
      
    Details:
     A. Technology Track (Lecture Theatre LT-3):
    - Enterprise-class open source virtualization from the server to the desktop.
    - Development with Android.
    - JavaFX - Free and Open Source RIA for Mobile, TV and Desktop.
    - The Apache Way.
    - GGG Project.

    B. Community Track (Classroom Y4701):
    - Open source developers from Hong Kong.
    - Incubating Open Source Communities.
    - Free HK Bloggers with Wordpress.

    C. Application Track (Classroom Y4702):
    - A Startup Case Study of Open Source Software.
    - Uses of OSS in Internet Radio.
    - Free/Open Source in Education.